What We Do
From strategy to market, we handle it all. Meet the four pillars of our work with partner studios.
Porting
We bring your game to PC and consoles (Nintendo Switch, PlayStation and Xbox) with solid performance and stability on every platform.
Our technical team adapts your game to each platform without giving up its original identity. We take care of performance optimization, every platform holder's certification requirements and the console-specific input and UI adjustments.
We work alongside the studio from start to finish: you stay in control of the design decisions, we handle the engineering of the port.
- Nintendo Switch, PlayStation and Xbox
- Per-platform performance optimization
- Controller and UI adaptation
Tell us what you need and we reply saying whether it is a fit for Nuntius.
Publishing
We handle publishing end to end: storefronts, ratings, release schedule and all the platform paperwork.
From store submission to launch day, we take on the paperwork that eats into development time: age ratings, store setup (Steam, eShop, PlayStation Store, Xbox Store), scheduling, regional pricing and every platform holder's forms and approvals.
The studio focuses on the game; Nuntius focuses on getting it in front of the right player, at the right time.
- Store setup and approval
- Age ratings
- Release schedule and regional pricing
Tell us what you need and we reply saying whether it is a fit for Nuntius.
Marketing & PR
We build your game's presence: campaigns, press, content creators and community, from announcement through post-launch.
We build the communication strategy from the announcement on: press kit, relationships with the games press, content creator partnerships and social campaigns shaped around each game's audience.
We stay on it after launch, too: that's where a wishlist turns into a review, and a review turns into the next player.
- Press kits and press relations
- Content creator partnerships
- Launch and post-launch campaigns
Tell us what you need and we reply saying whether it is a fit for Nuntius.
QA
Quality and certification testing so your game ships polished, no blocking bugs and fully within each platform's requirements.
Our QA team tests the game on the target platforms before it goes out for certification: functionality, compatibility, performance and the technical requirements specific to each platform holder (TRC/TCR/XR).
Less chance of failing certification, and a launch with no surprises for the studio.
- Functional and compatibility testing
- Certification technical requirements
- Prioritized bug reports
Tell us what you need and we reply saying whether it is a fit for Nuntius.
Is your game ready to reach the whole world?
Tell us about your project. We reply to every pitch, even when the answer isn't the one you were hoping for.